Dragon Ball FighterZ
DBFZ cover art.jpg
Developer(s) Arc System Works
Publisher(s) Bandai Namco Entertainment
Director(s) Junya Motomura
Producer(s) Tomoko Hiroki
Programmer(s) Takuro Kayumi
Artist(s) Katsuki Mukai
Composer(s)
Toshiyuki Kishi
Hiromi Mizutani
Kenji Katoh
Reno
Series Dragon Ball
Engine Unreal Engine 4
Platform(s)
Microsoft Windows
PlayStation 4
Xbox One
Release
WW: January 26, 2018
JP: February 1, 2018
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Dragon Ball FighterZ[a] is a 2.5D fighting game developed by Arc System Works and published by Bandai Namco Entertainment. Based on the Dragon Ball franchise, it was released for the PlayStation 4, Xbox One, and Microsoft Windows in most regions in January 2018, and in Japan the following month.[1][2]
Contents
1 Gameplay
2 Characters
3 Plot
3.1 Super Warriors Arc
3.2 Super Villain Arc
3.3 Android 21 Arc
4 Development
5 Release
6 Reception
6.1 Sales
7 Notes
8 References
9 External links
Gameplay[edit]
The gameplay is inspired by concepts from several other fighting games, namely the control scheme and team mechanics. Players each select three characters to form a team, from an initial roster of 24. One character is controlled and can be switched with one of the other characters at any time. Players can also call one of their other characters to perform an "Assist" move, allowing simultaneous attacks and combos with the entire team. All three of the opponent's characters must be defeated to win the game.
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